pub enum SchedClassId {
RealTime,
Fair,
Idle,
}Variants§
Implementations§
Trait Implementations§
Source§impl Clone for SchedClassId
impl Clone for SchedClassId
Source§fn clone(&self) -> SchedClassId
fn clone(&self) -> SchedClassId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SchedClassId
impl Debug for SchedClassId
Source§impl PartialEq for SchedClassId
impl PartialEq for SchedClassId
impl Copy for SchedClassId
impl Eq for SchedClassId
impl StructuralPartialEq for SchedClassId
Auto Trait Implementations§
impl Freeze for SchedClassId
impl RefUnwindSafe for SchedClassId
impl Send for SchedClassId
impl Sync for SchedClassId
impl Unpin for SchedClassId
impl UnsafeUnpin for SchedClassId
impl UnwindSafe for SchedClassId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more